Starlight Isle Best Guide


Beginner’s Guide – Elf System

Starlight Isle is a fantasy role-playing adventure game that provides the best visual experience possible for their players with endless cool combos. We also strive to make the most pleasing gaming atmosphere possible for all our players. Perhaps there are many new players who aren’t familiar with how the game works, so let’s check out the content and system down below.

Elf Cultivation


After tapping “Auto”, Elf will be continuously upgraded until star-up required or if there is insufficient materials. Completing the advancement will unlock new Elf image appearance.

Elf Transmogrify


Tap the transmogrify(transmo.) button to change the current Elf image. Use a certain rime to additionally increase partner’s stats bonus.

Beginner’s Guide – Mount System

Starlight Isle is a fantasy role-playing adventure game that provides the best visual experience possible for their players with endless cool combos as well as striving to make the most pleasing game atmosphere possible. Perhaps there are much new players that is not familiar with how the game works, so let’s check out the content and system down below.

Whisperwind Feline
Big Horn Achlis

They have the same skills but different appearances.

Skill
All Recovery: Restores 5% of player’s max HP every 10 sec, automatically unlocks at G1;
Gale Swift: Increases player’s movement speed by 20, automatically unlocks at G3;
Light: 10% chance to increase own movement speed by 10% when attacking, lasts 3 sec, unlocks automatically at G5;
Slow Strike: 10% chance to reduce target’s movement speed by 10% when attacking, lasts 3 sec, automatically unlocks at G7;

Beginner’s Guide – Stats Potion

Stats Potion


Yes, I am talking about the little Stats Potion that is on the character page. Stats Potions have 4 qualities: Primary(Pri.), Intermediate(Inter.), Advanced(Adv.) and Top. Each different quality can be obtained in different ways. Pri. and Inter. potions can be obtained from botting in the wilderness while Adv. and Top potions can only be obtained from events. There are 5 types of potions: SMH Potion, DEF Potion, HP Potion, ATK Potion and Onslaught Potion.

1. DEF Potion
There is only 1 type of DEF Potion which is the Pri.DEF Potion, as shown below:

2. SMH Potion
There are 4 types of SMH Potion: Pri. SMH Potion, Inter. SMH Potion, Adv. SMH Potion and Supreme SMH Potion, as shown below;

3. ATK Potion
There are 4 types of ATK Potion: Pri. ATK Potion, Inter. ATK Potion, Adv. ATK Potion and Supreme ATK Potion, as shown below;

4. HP Potion
There are 3 types of HP Potion: Pri. HP Potion, Inter. HP Potion and Adv. HP Potion, as shown below;

5. Onslaught Potion
There are 4 types of Onslaught Potion: Inter. Onslaught Potion, Adv. Onslaught Potion, Supreme Onslaught Potion and Premium Onslaught Potion, as shown below;

We can see that these potions will increase your stats permanently, so gather up as much as possible by botting and participating in events to strengthen yourself!

Starlight Isle Best Class

Sword Lady

A stalwart maiden with a martial arts heritage. Suitable for those who prefer sword plays that attacks enemies with overwhelming force.

Sakura Dance – The Sword Lady swings her weapon towards 6 monsters and 3 enemies in a straight line, dealing with a base ATK of 200% DMG, CD 3 sec.

Florence Dance – The Sword Lady swings her weapon towards 8 monsters and enemies in a fan-shaped range, dealing with a base ATK of 300% DMG, CD 6 sec.

Nine-tailed Sweep – The Sword Lady swings her weapon towards 10 monsters and 5 enemies in a circular range, dealing with a base ATK of 400% DMG, CD 10 sec.

Grand Surplus – The Sword Lady swings her weapon that releases an afterimage towards 6 monsters and 3 enemies in a circular range, dealing with a base ATK of 400% DMG, CD 12 sec.

Knight

A wandering Knight, armed with a long spear. Highly defensive. Suitable for skilled melee fighters who are ready to wipe all who stands in their way.

Thunder Flame – The Knight swings his weapon towards 6 monsters and 3 enemies in a straight line, dealing with a base ATK of 200% DMG, CD 3 sec.

Furious Wrath – The Knight swings his weapon towards 8 monsters and 4 enemies in a circular range, dealing with a base ATK of 300% DMG, CD 6 sec.

Earth Rift – The Knight swings his weapon and smashed Cross Fissure towards 10 monsters and 5 enemies in a circular range, dealing with a base ATK of 400% DMG, CD 10 sec.

Nuclear Burst – The Knight moves forward and denotes a fireball towards 6monsters and 3 enemies in a circular range, dealing with a base ATK of 400% DMG, CD 12 sec.

Bow

An agile, bow-wielding female Elf who grew up in the forest. She excels in ranged attacks, suitable for those who love surprise ranged attacks.

Icy Lotus – The Archeress swings her weapon towards 6 monsters and 3 enemies in a straight line, dealing with a base ATK of 250% DMG, CD 3 sec.

Erupt Dartle – The Archeress swings her weapon towards 8 monsters and 4 enemies in a straight line, dealing with a base ATK of 300% DMG, CD 6 sec.

Sky Arrowfall – The Archeress swings her weapon towards 10 monsters and 5 enemies in a straight line, dealing with a base ATK of 400% DMG, CD 10 sec.

Rotunda Warbler – The Archeress swings her weapon towards 6 monsters and 3 enemies in a straight line, dealing with a base ATK of 400% DMG, CD 12 sec.

Fighter

A holy Fighter with an iron will. Suitable for those who relish quick attacks that hold their enemies at bay.

Arclight Blade – The Fighter swings his weapon towards 6 monsters and 3 enemies in a straight line, dealing with a base ATK of 200% DMG, CD 3 sec.

Tornado – The Fighter swings his weapon towards 8 monsters and 4 enemies in a fan-shaped range, dealing with a base ATK of 300% DMG, CD 6 sec.

Aquablade Dance – The Fighter swings his weapon towards 10 monsters and 5 enemies in a circular range, dealing with a base ATK of 400% DMG, CD 10 sec.

Shadow Assassin – The Fighter swings his weapon that releases an afterimage towards 6 monsters and 3 enemies in a circular range, dealing with a base ATK of 400% DMG, CD 12 sec.

System Feature – Guild Siege

There are 4 Normal Footholds and 1 King Foothold in the Guild Siege. Capturing footholds will grant points and the guild that captures the foothold first will receive extra points! Captured footholds will grant points continuously and killing players will also grant points. When the event ends, the guild that has captured the King Foothold will be the victor.

System Feature – C.S. Peak Arena

Players will receive Glory Pt. as a daily reward according to their own ranks. Glory Pt. can be used to redeem useful items at the store’s Glory page.
There are also Tier Reward, Match Reward and Ranking Reward available to be claimed!A new season of Peak Arena has started! Come and join now~*Please refer in-game for the exact data

System Feature – Dungeon

There are 4 major dungeons in the game, which are the “Rune Tower”, “EXP Dungeon”, “Gear Dungeon” and “Material Dungeon”.

1. Rune Tower

In the Rune Tower, the players will face endless level of trials that grant massive amounts of Runes and Rune Essence that give the players better stats, increasing their CP. The trial will get harder and harder as the players get to the higher floor but the rewards will be better! There are even Dual Stats Rune available for you to obtain!What kind of Rune lies within the Rune Chest? Open it and have a look!

2. EXP Dungeon

In this Dungeon your goal is to protect the spirit from the harm of monsters. Successfully protecting the spirit will grant massive EXP.Clearing the dungeon quickly to get a higher starting level and obtain better rewards. The rewards will also get better as the difficulty of the dungeon goes up. There are up to 2 challenge chances for the EXP Dungeon daily, and one of them is being able to purchase up to 2 extra challenge chances daily with Bound Diamonds. Dungeons that are cleared with 3-stars are able to be purged by using Purge Tickets, clearing the dungeon instantly without spending time within it.

3. Material Dungeon

Players that get to the later stages of the game may find themselves not having enough materials to fuse and enhance their gear. That is when the Material Dungeon comes in to satisfy their needs of material.

4. Gear Dungeon

Find it hard to increase your level at the later stages of the game? Fret not, as the Gear Dungeon grants massive EXP compared to all the small quests you do daily, and players are able to challenge the Gear Dungeon up to 2 times daily.

Gameplay Guide – Boss System

“BOSS” Related SystemsIntroducing “BOSS” System; A core system that potentially grants players most of the in-game items if they grind. The Boss System is divided into 7 variants, namely World Boss, Boss Hall, Exclusive Boss, Barbaric Boss, Sacred Beast Ridge, Realm Boss and Sacred Region. Now we have the list of Boss variants but what about its gameplay? We’ll explain their tiny tips and tricks below:

1. World Boss
Defeating a World Boss consumes 12-20 stamina depending on the boss level. You have a daily limit of 60 stamina so pick your fights wisely!

Small Tip: When the boss is at 1/3 of its HP (High likely the players won’t let it off at this stage), you can start killing other players. If they choose to instant revive, disallow that player from instant revive, losing Boss loot affiliation in the process.

2. Boss Hall

Boss Hall is accessible for players with VIP4 benefits, defeating a boss do not reduce stamina so you can hunt the boss for rare gears as much as you want!Small Tip: “Free Thugs” will first enter Boss Hall to scout for each Boss’s HP Status. When the Boss is about to lose all its HP they will sneak in for an attack and steal resources from it.

3. Exclusive Boss

You may challenge the exclusive boss with “ticket”, if you run out of tickets, you may purchase it with bound diamonds to challenge it again for up to x times per day.

Small Tip: Mini Cash Players and F2P players should challenge just once or twice before they take on Lv. 350 Boss. These chances can be increased afterwards.

Gameplay Guide – Rebirth System

Lv. 150 unlocks Rebirth I, Lv. 220 unlocks Rebirth II, Lv. 280 unlocks Rebirth III and Lv. 370 unlocks Rebirth IV. Each Rebirth grants massive CP and stats bonus, and allows the player to wear better gear whilst also granting more ways to increase their CP.Things to beware: Most dungeons require V6 to purchase extra attempts.

Use EXP Potions and Offline Botting Cards during Offline Botting. Use “Retrieve Resource” to get back all the resources that you didn’t obtain from undone quests. Those who have excessive amounts of bound diamonds could use it to retrieve the resources and get almost no lost resources as well as huge amounts of EXP and Gold.

Remember to participate in the weekly sale and event grab as it allows players to get huge amounts of material that can be used to increase CP by a lesser amount of diamonds.After completing all the quests and getting all the obtainable EXP, you should be around Lv. 210 and above(Clear the EXP Dungeon during Lv. 160 to Lv. 170 and purchase all the daily chances for the best efficiency).

Be especially wary of: There will be more limited events during the night, remember to participate in those as they give plenty of EXP materials. Also, remember to use Offline Botting Card, 1.5x EXP Potion before going to sleep(Able to use up to 12 potions at once, usage after 12 potions will not stack).

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