Genshin Impact Best Klee Build

Genshin Impact Klee Build

Klee Passive Talents

Pounding Surprise

Unlocked at Ascension 1

When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.

Sparkling Burst

Unlocked at Ascension 4

When a Charged Attack results in a CRIT, all party members gain 2 Elemental Energy.

All Of My Treasures!

Unlocked Automatically

Displays the location of nearby resources unique to Mondstadt on the mini-map.

Klee Constellations

Chained Reaction

Constellation Lv. 1

Attacks and Skills have a certain chance to summon a spark that bombards enemies, dealing DMG equal to 120% of Sparks ‘n’ Splash’s DMG.

Explosive Frags

Constellation Lv. 2

Being hit by Jumpy Dumpty’s mines decreases enemy DEF by 23% for 10s.

Exquisite Compound

Constellation Lv. 3

Increases the Level of Jumpy Dumpty by 3.
Maximum upgrade level is 15.

Sparkly Explosion

Constellation Lv. 4

If Klee leaves the field during the duration of Sparks ‘n’ Splash, her departure triggers an explosion that deals 555% of her ATK as AoE Pyro DMG.

Nova Burst

Constellation Lv. 5

Increase the Level of Sparks ‘n’ Splash by 3.
Maximum upgrade level is 15.

Blazing Delight

Constellation Lv. 6

While under the effects of Sparks ‘n’ Splash, other members of the party will continuously regenerate Energy.
When Sparks ‘n’ Splash is used, all party members will gain 10% Pyro DMG Bonus for 25s.

Klee DPS Build

Both Klee’s abilities scale off ATK.

Klee Best Weapon

Skyward Atlas

Skyward Atlas

Increases Elemental DMG Bonus by 12/15/18/21/24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby enemies to attack for 15s, dealing 160/200/240/280/320% ATK DMG. Can only occur once every 30s.


Lost Prayer to the Sacred Winds

for orbital strike

Klee Best Artifact Sets

Crimson Witch of Flames(2)

Pyro DMG Bonus +15%(4)

Increases Overloaded and Burning DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks.


The Exile set if you need more energy recharge for Q

you can also use

Wanderer’s TroupeATK / Pyro DMG / ATK(2)

Elemental Mastery +80(4)

Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.


Crimson Witch of FlamesATK / Pyro DMG / ATK(2)

Pyro DMG Bonus +15%Gladiator’s FinaleATK / Pyro DMG / ATK(2)

ATK +18%

Main stat: ATK%

Substats: CRIT% > CRIT DMG > ATK/Elemental

Lost Prayer scales better than Skyward Atlas

At higher stats, Lost Prayer’s average damage in the first ~8 seconds is comparable to Skyward Atlas; afterwards, it starts getting stronger, but lacks the cloud passive.

Mappa Mare R5 is one of the strongest 4*s, assuming you can maintain 2 stacks. On top of boasting high effective attack, you get elemental mastery on top of it

Note on Lost Prayer:

In most situations, Skyward Atlas is a stronger 5* option than Lost Prayer, as the most important DPS window occurs within the first ~10 seconds of swapping.

This is the window where enemies have -resistance from anemo set, and you have lingering buffs from other characters as well as skill effects.

Because Klee generates energy for the whole party, you should be cycling bursts – especially if you’re running double fire with characters like Xiangling or Bennett, it would be a damage loss to continue camping on Klee for an extended period of time.

For all these reasons, I think weapons that focus on burst, such as Widsith, are more suitable.

If you’re going against natural ice/water enemies, then you can probably stay on Klee and dish out some big damage on Lost Prayer

by maygii

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